Teaching Teachers about Serious Games

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dc.contributor.author Becker, Katrin eng
dc.date.accessioned 2008-08-07T15:03:27Z en_US
dc.date.accessioned 2015-06-24T22:40:29Z
dc.date.available 2008-08-07T15:03:27Z en_US
dc.date.available 2015-06-24T22:40:29Z
dc.date.issued 2007 en_US
dc.identifier.citation Katrin Becker, Teaching Teachers about Serious Games, Proceedings of the 19th Annual World Conference on Educational Multimedia, Hypermedia & Telecommunications (ED-MEDIA), 2007, Vancouver, Canada, June 25- June 29, 2007. eng
dc.identifier.uri http://hdl.handle.net/1880/46732 en_US
dc.description.abstract The author designed and taught the first course on digital game based learning at the author’s institution which was also one of the first of its kind in North America. The course has been taught twice: once in the spring of 2005 and again in the summer of 2006. The design of the course is outlined and participant reaction is profiled. Topics discussed in the class included violence in games, up-to-date research on gaming and gamers, and how games might be used effectively in classroom settings. Also included in the paper are comments on some of the games that were examined, as well as the nature of the projects completed by the participants. Key elements crucial for teacher preparation are discussed.
dc.language.iso eng eng
dc.subject Serious games
dc.subject Game studies
dc.subject Games for learning
dc.subject.lcsh Teaching-Methodology
dc.subject.lcsh Video games
dc.subject.lcsh Computer science
dc.title Teaching Teachers about Serious Games eng
dc.type Presentation eng
dc.metadata.review Edited.RP
dc.publisher.corporate University of Calgary eng
dc.publisher.faculty Science eng
dc.publisher.collection Computer Science eng
dc.description.refereed Yes eng

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