Browsing Education by Subject "Serious games"

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Browsing Education by Subject "Serious games"

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  • Becker, Katrin (Canadian Network for Innovation in Education, 2010-05)
    This paper takes a fresh look at the Clark/Kozma debate from the perspective of 21st century new media technologies in general and serious games in particular. After a brief re-cap of the key elements of the debate, a ...
  • Becker, Katrin ( 2008-02)
    This work sought to help inform the design of educational digital games by the studying the design of successful commercial videogames. The main thesis question was: How does a commercially and critically successful modern ...
  • Becker, Katrin; Parker, J. R. (ETC Presshttp://press.etc.cmu.edu/content/learning-education-and-games-volume-one-curricular-and-design-considerations, 2014-10-22)
    Key Summary Points The design of games for learning requires knowledge of game design and of instructional design. One cannot merely be layer on top of the other. A learning game must be designed to meet pre-specified ...
  • Ruggiero, Dana; Becker, Katrin (Canadian Network For Innovation in Education, 2014)
    Just what do we learn from playing serious games? Especially common in games for learning is the notion that participants need to be able to win the game, but is it always necessary for the player to win in order to ‘get’ ...
  • Becker, Katrin (EduGaming Conference 2014, Lehigh Carbon Community Collegehttp://www.edugamingconference.com/, 2014-08-04)
    "Most of us prefer to walk backward into the future, a posture that may be uncomfortable but which at least allows us to keep on looking at familiar things as long as we can." ~ Charles Handy Formal education moves at ...

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